MOCO’24 Call for Proposals
9th International Conference on Movement and Computing
in collaboration with the SPRING Performing Arts Festival

Theme: Beyond Control

Conference dates: Thursday 30 May – Sunday 2 June 2024, Utrecht University, the Netherlands

Questions and inquiries: Please contact conference chair Laura Karreman at l.l.karreman@uu.nl.

Utrecht welcomes MOCO
We are pleased to invite submissions for paper presentations, performances, workshops and more to the 9th International Conference on Movement and Computing (MOCO) which will be organised from Thursday 30 May – Sunday 2 June 2024 by the research group Transmission in Motion at the Department of Media and Culture Studies at Utrecht University, the Netherlands. The conference is organized in collaboration with the SPRING Performing Arts festival (23 May – 1 June 2024) in Utrecht.

MOCO’s 10th anniversary
The MOCO’24 conference in Utrecht marks the 10-year anniversary of the pioneering MOCO initiative, which has brought together researchers from the arts, humanities and sciences for interdisciplinary encounters at the intersection of movement and computing. Since MOCO is organised this year at the Faculty of Humanities of Utrecht University, this conference puts the spotlight on the critical potential of exchanges between arts, humanities and sciences. How can arts and performance be understood as a place for exploration and inspiration, as a ‘testbed’ for new ideas relating to movement and computing?

Theme: Beyond Control
In Control: Digitality as Cultural Logic (2015), Seb Franklin has identified control as the cultural logic that underpins our current information economy. Drawing on critical theory, media theory and the history of science, Franklin traces how digitality can be understood as the basis of this episteme of control and explains how this may lead to modes of exclusion and dispossession: “Digitality promises to render the world legible, recordable, and knowable via particular numeric and linguistic constructs. For this rendering of the world to take place, however, there must be processes of capture, definition, optimization, and filtering that necessarily implement a distinction between those aspects of the world that are intended and included within a given digital representation and those that are excluded or filtered out” (Franklin 2015: xix).

In the interdisciplinary research field of movement and computing, the manifestation of the cultural logic of control and its deep engagement with digitality constitutes a central problem. How to prevent computation-based research from inadvertently perpetuating systems of oppression across concerns of class, race, dis/ability and gendered difference (Eubanks 2017; Noble 2018)? The event of generative AI provides another urgent prompt to examine what the implications are of this paradigm of control as a structural force in movement computation research.

Posthuman and new materialist perspectives offer one mode to examine the complex assemblages that constitute our research settings, and what they bring about in the world. Concepts such as ‘vitality of materiality’ (Bennett 2010), ‘posthuman performativity’ (Barad), ‘tentacular practices’ (Haraway 2016), and the proposal to investigate the ‘intra-action’ between human and non-human agents (Barad 2003) have focused the attention on the performative quality of technologies that we use for imagining new forms of corporeal computation.

Another mode of approaching this problem is through research on embodied knowledge. This is a distinctive strength of the MOCO research community. At the heart of this line of approach, there seems to be a paradox at first: In order to make sense of how digital movement operates – be it in VR, motion capture, Human Robot Interaction, or other such applications -, we first need to acquire a better understanding of the phenomenological complexity of embodied movement. Such dedicated engagement with ‘embodied thinking’ (Rajko 2018) may provide the key to ‘make motion data speak’ (Vincs and Barbour 2014; Karreman 2017), whilst also revealing how data are never simply ‘raw’ (Bowker 2005), but are instead ‘always already framed when sought’ (Van Es and Verhoeff 2023: 16).

We invite you to share how your research navigates these and other challenges. What new concepts and methods emerge from making sense of new entanglements between human and non-human agents, either created in your own practice, or as observed in other settings? What could be ways of movement computation that subvert the cultural logic of control, and explore the critical space that lies beyond?

For the full Call for Proposals and details, please go to the MOCO 2024 website.
https://www.movementcomputing.org/moco24-call-for-papers/

Important Dates

  • ​ Submission for Abstracts: 31 October 2023
  • ​ Submission for Full Papers and extended abstracts: 30 November 2023
  • ​ Registration Opens: 15 March 2024

Submissions
MOCO is an interdisciplinary community where artistic and technical contributions are synergistic and equally valued. Thus, we invite submissions that span academic approaches, applied practices, and fields of study, unified by the concepts of movement and computing. We encourage submitters to carefully articulate the relationship of their work to this lens through both scientific and artistic methods of inquiry.